Closed Bug 1250077 Opened 8 years ago Closed 7 years ago

Implement WEBGL_compressed_texture_astc

Categories

(Core :: Graphics: CanvasWebGL, defect)

defect
Not set
normal

Tracking

()

RESOLVED FIXED
mozilla53
Tracking Status
firefox51 --- wontfix
firefox52 --- wontfix
firefox53 --- fixed

People

(Reporter: fs, Assigned: jgilbert)

References

()

Details

(Keywords: dev-doc-complete, Whiteboard: webgl-extension [gfx-noted])

Attachments

(2 files)

Implement WebGL draft extension #30 for Adaptive Scalable Texture Compression (ASTC).

Spec: https://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_astc/

Chromium: https://bugs.chromium.org/p/chromium/issues/detail?id=516672
Whiteboard: webgl-extension → webgl-extension [gfx-noted]
Assignee: nobody → jgilbert
Comment on attachment 8813559 [details]
Bug 1250077 - Implement WEBGL_compressed_texture_astc. -

https://reviewboard.mozilla.org/r/95004/#review95806
Attachment #8813559 - Flags: review?(ethlin) → review+
Comment on attachment 8813558 [details]
Bug 1250077 - Add idl for WEBGL_compressed_texture_astc. -

https://reviewboard.mozilla.org/r/95002/#review96116
Attachment #8813558 - Flags: review?(kyle) → review+
Pushed by jgilbert@mozilla.com:
https://hg.mozilla.org/integration/mozilla-inbound/rev/ff22e95cc6e1
Add idl for WEBGL_compressed_texture_astc. - r=qdot
https://hg.mozilla.org/integration/mozilla-inbound/rev/05c047fa931f
Implement WEBGL_compressed_texture_astc. - r=ethlin
https://hg.mozilla.org/mozilla-central/rev/ff22e95cc6e1
https://hg.mozilla.org/mozilla-central/rev/05c047fa931f
Status: NEW → RESOLVED
Closed: 7 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla53
We shouldn't need this for the WebGL 2 release.
Jeff, is this something that could benefit from manual testing? Let me know if you think there's something in particular that QA should check on this matter, during 53's beta cycle.
Flags: needinfo?(jgilbert)
Flags: qe-verify?
This test:
https://www.khronos.org/registry/webgl/sdk/tests/conformance/extensions/webgl-compressed-texture-astc.html?webglVersion=1&quiet=0

It likely only works on Windows with gl.disable-angle:true.
It works locally, I don't think we need full QA testing here.
Flags: needinfo?(jgilbert)
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